Lightside migrated to Austin from Silicon Valley in March. On a Thursday evening at the start of October, a tech company called Lightside booked Museum Room B. But the place does have an ominous feel to it - a room marked with a sign that reads “torture chamber,” a winding staircase leading downstairs to a split-level basement and a room with one-way glass, where staff can see in but players can’t see out. It’s really more of a competitive game than a haunted house. He says the experience isn’t meant to be scary. They all have different challenges, and Ma makes sure to rotate them periodically so his customers don’t get bored. There are three themed rooms currently running: the Museum Room, the Bomb Room and a new Abandoned Schoolhouse Room. Now, they meet every few months to devise new puzzles for the rooms. The group quickly outgrew their original space and moved into a location on Rio Grande Street five months ago. So Ma bought a house in East Austin and opened the Panic Room. “We thought, ‘Man, why isn’t there anything like this in the States?’” While on a trip to London, he visited an escape room with friends. Ma is a University of Texas business school graduate. In a back room in the building, owner Robert Ma observes his customers on a flat-panel television screen. The Austin Panic Room, which opened in September 2014, bills itself as “the finest in escape room puzzles and entertainment.” At $20 a head, friends, families or co-workers can voluntarily confine themselves in a locked room with only a series of puzzles and 60 minutes to escape. But beware! The old wooden structure can only stand the brunt of the storm for so long.On a given night, upwards of 40 people are trapped in a two-story office building north of downtown, trying to get out. Is your team up for the challenge?Ī fierce blizzard has hit your secluded ski resort! So much for that relaxing trip.Ĭaught in the snow, you and your friends were forced to take shelter in a nearby cabin. You have 60 minutes before the class returns from a field trip, and only one chance to make history. The blueprint is divided and hidden throughout the classroom. ![]() You and your team of secret agents have been tasked with the job of stealing a blueprint of a revolutionary design from Albert Winestein, a self-proclaimed boy genius. While handcuffed in the prison, you and your team have one objective… To break out! The sheriff is away but he will be back in 60 minutes. If you’ve done our other rooms, this room is sure to be a blast! However, we do not recommend this as your first room. Prison Break is our newest room and is the ultimate test of teamwork. X is now demanding you and your team to break into the museum and retrieve the valuable item – there’s just one catch – you have to escape before the police come back to check out the crime scene!Įver been thrown in jail? Want to find out what it’s like? Before he was able to escape with the prized item, alarms were triggered and he had to stash the item away somewhere inside the museum. X broke into a museum last night and attempted to steal the most valuable item. ![]() ![]() X has captured your loved ones and taken them hostage! He is blackmailing you and your team into help him with his devious plans.
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